Zareth San, the Trickster

Zareth San, the Trickster

Legendary Creature — Merfolk Rogue4/4

Oracle text (EN)

Legendary Creature — Merfolk Rogue

Flash {2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put this card from your hand onto the battlefield tapped and attacking. Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.

Printing details

Set
PRM · 83810
Rarity
Rare
Language
EN
Artist
Zack Stella
Released
2020-10-30
Prices
– · –

Price history

No price history for this printing yet.

Prices

SourceNon-foilFoil
CardmarketNo offers
CardTrader (EN)No offers
CardTrader (any language)No offers

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Not legal

Rulings

  • You choose which player or planeswalker Zareth San is attacking. It doesn't have to be attacking the same player or planeswalker that the returned Rogue was attacking.

  • Before blockers are declared, attacking Rogues are neither blocked nor unblocked, so you can't pay the cost to activate Zareth San's second ability.

  • Although Zareth San is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).

  • To activate Zareth San's second ability, you reveal it in your hand. It remains revealed until the ability has resolved.

  • Zareth San's second ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, Zareth San won't normally deal combat damage.

  • If Zareth San leaves your hand before its second ability resolves, the ability does nothing as it resolves. Zareth San remains in its new zone and the Rogue you returned remains in its owner's hand.

  • If a creature in combat has first strike or double strike, you can activate Zareth San's second ability during the first-strike combat damage step. Zareth San will deal combat damage during the regular combat damage step in this case, even if it somehow gains first strike.

  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any permanents you control from Zareth San's last ability are exiled.

Printings

18 printings

SetNo.RarityLanguageEURUSDCMCT
PRM(Shown printing)83810RareEN––––
ZNR242RareJA––€0.19€0.24
PZNR242sRareEN€0.37$1.21€0.20€1.60
ZNR373RareJA––€0.15€1.11
PZNR242pRareEN€0.22$0.25€0.07€0.33
ZNR242RareRU––€0.19€0.21
ZNR242RareZHS––€0.19€1.46
ZNR242RareIT––€0.19€0.19
ZNR242RareFR––€0.19€0.29
ZNR242RareKO––€0.19–
ZNR242RarePT––€0.19–
ZNR242RareZHT––€0.19–
ZNR242RareEN€0.22$0.29€0.19€0.19
ZNR373RareFR––€0.15–
ZNR373RareEN€0.52$0.41€0.15€0.33
ZNR373RareDE––€0.15–
ZNR242RareES––€0.19€0.34
ZNR242RareDE––€0.19€0.30

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