Astral Drift 

Enchantment
Oracle text (EN)
Enchantment
Whenever you cycle this card or cycle another card while this enchantment is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Cycling (
, Discard this card: Draw a card.)
Printing details
- Set
- PRM · 72892
- Rarity
- Rare
- Language
- EN
- Artist
- Svetlin Velinov
- Released
- 2019-06-30
- Prices
- – · –
Price history
No price history for this printing yet.
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | No offers | |
| CardTrader (EN) | No offers | |
| CardTrader (any language) | No offers | |
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
If you cycle a card during a player's end step, the exiled creature will remain exiled until the next turn's end step.
-
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
-
Astral Drift's triggered ability resolves before the cycling ability does. You won't draw until after you choose the target and choose whether to exile the creature.
-
Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. Once the exiled creature returns, it's considered a new object with no relation to the object that it was.