Taii Wakeen, Perfect Shot 

Legendary Creature — Human Mercenary2/3
Oracle text (EN)
Legendary Creature — Human Mercenary
Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.
,
: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.
Printing details
- Set
- POTJ · 234p
- Rarity
- Rare
- Language
- EN
- Artist
- David Auden Nash
- Released
- 2024-04-19
- Prices
- €0.21 · $0.24
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| October 28, 2026 | €0.21 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.05 trend €0.21 30-day avg €0.19 | low €0.10 trend €0.41 30-day avg €0.29 |
| CardTrader (EN) | No offers | |
| CardTrader (any language) | No offers | |
Cardmarket updated Nov 2, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Legal
Rulings
-
If another effect modifies how much damage a source would deal, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Taii Wakeen’s effect no longer applies.
-
The additional X damage is dealt by the same source as the original source of damage. The damage isn’t dealt by Taii Wakeen unless Taii Wakeen is the original source of damage.
-
Taii Wakeen’s first ability doesn’t care about any damage already marked on a creature. It just cares about whether the noncombat damage dealt to a creature by a source you control was equal to that creature’s toughness.