Torment of Hailfire 


Sorcery
Oracle text (EN)
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Printing details
- Set
- PLST · HOU-77
- Rarity
- Rare
- Language
- EN
- Artist
- Grzegorz Rutkowski
- Released
- 2019-11-07
- Prices
- €31.98 · $36.24
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 2, 2026 | €32.29 | €41.76 |
| November 1, 2026 | €32.15 | €41.76 |
| October 31, 2026 | €31.98 | €41.76 |
| October 29, 2026 | €31.78 | €41.81 |
| October 28, 2026 | €31.78 | €41.80 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €26.99 trend €32.29 30-day avg €31.43 | low – trend €0.00 30-day avg – |
| CardTrader (EN) | NM from €41.76 with Zero from €41.81 | NM from – |
| CardTrader (any language) | NM from €41.76 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
State-based actions aren’t checked in between repetitions of this process, so the game state may be a little unusual while making the choice. For example, a player may sacrifice a creature and then later sacrifice an Aura that was attached to that creature.
-
If X is 0, Torment of Hailfire resolves with no effect.
-
In a multiplayer game, each opponent in turn order makes their choice once, then all of the actions occur simultaneously, then they repeat this process if it hasn’t been done X times yet. Opponents will know choices made by earlier opponents when making their choices, although a card chosen to be discarded this way isn’t revealed until it’s discarded.
-
Each repetition through this process is done separately. If an opponent sacrifices a creature with an ability that triggers when another creature dies, for example, it will see creatures that are sacrificed before it, but not those are sacrificed after it.
-
In a Two-Headed Giant game, Torment of Hailfire causes both opponents to sacrifice a nonland permanent, discard a card, or lose 3 life X times. Your opponents can choose the same torment or different ones each time.
-
While resolving Torment of Hailfire, your opponent chooses a card to be discarded without revealing it, chooses a nonland permanent to be sacrificed, or chooses to do neither. Then that player discards that card, sacrifices that permanent, or loses 3 life, then repeats this process if it hasn’t been done X times yet. Your opponent can always choose to lose 3 life, even if they have cards to discard or nonland permanents to sacrifice.