Tidewalker 

Creature — Elemental*/*
Oracle text (EN)
Creature — Elemental
This creature enters with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it.
Printing details
- Set
- PLC · 49
- Rarity
- Uncommon
- Language
- EN
- Artist
- Dave Kendall
- Released
- 2007-02-02
- Prices
- €0.16 · $0.26
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| October 28, 2026 | €0.16 | €0.12 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.16 30-day avg €0.10 | low – trend €0.26 30-day avg €0.29 |
| CardTrader (EN) | NM from €0.12 with Zero from €0.12 | NM from €0.99 with Zero from €0.99 |
| CardTrader (any language) | NM from €0.12 | NM from €0.43 |
Cardmarket updated Oct 31, 2026 · CardTrader updated Oct 31, 2026
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Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
Unless something is boosting Tidewalker's toughness, when the last time counter is removed, it will be put into the graveyard as a state-based action for having 0 toughness before it can be sacrificed as the result of vanishing.
-
If you don't control any Islands when Tidewalker enters, its vanishing ability has no effect. (It enters with no time counters on it, so neither of the vanishing triggers can trigger. See "Vanishing" in the General Notes section above.) On the other hand, it will be 0/0 and will be put into its owner's graveyard unless something is boosting its toughness.