The Master, Transcendent

The Master, Transcendent

Legendary Artifact Creature — Mutant2/4

Oracle text (EN)

Legendary Artifact Creature — Mutant

When The Master enters, target player gets two rad counters. {T}: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)

Printing details

Set
PIP · 6
Rarity
Mythic
Language
EN
Artist
Javier Charro
Released
2024-03-08
Prices
€0.50 · $0.54

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
October 28, 2026€0.44

Prices

SourceNon-foilFoil
Cardmarketlow €0.19 trend €0.44 30-day avg €0.44low €0.19 trend €0.51 30-day avg €0.52
CardTrader (EN)NM from – NM from €0.16 with Zero from €0.16
CardTrader (any language)NM from – NM from €0.16

Cardmarket updated Nov 1, 2026 · CardTrader updated Nov 1, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • Effects that modify a creature's power and/or toughness will still apply to the creature as normal. The same is true for any counters that change its power and/or toughness.

  • Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.

  • If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they'll mill as many cards as they can.

  • The cards are milled all at once, which means abilities that trigger "whenever one or more nonland cards are milled" will trigger exactly once as long as at least one nonland card was milled.

  • Rad counters don't go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.

  • There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is "At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves."

  • In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.

  • The Master's last ability will override any characteristic-defining abilities the creature has that set its power and/or toughness. For example, if you put a Robobrain War Mind onto the battlefield with The Master's last ability, its base power and toughness will be 3/3, and the number of cards in your hand won't affect its power at all.

  • Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.

  • Rad counters are a kind of counter that a player may have. They're not associated with any specific permanents.

  • If a player is instructed to put a card into their graveyard from their library without using the word "mill," (by the effect of Rowan's Grim Search from Wilds of Eldraine®, for example), that card isn't a legal target for The Master's last ability.

Printings

12 printings

SetNo.RarityLanguageEURUSDCMCT
PIP(Shown printing)6MythicEN€0.50$0.54€0.19€0.16
PIP534MythicEN€2.03$5.05€2.11€3.80
PIP6MythicDE––€0.19€0.67
PIP6MythicES––€0.19€1.80
PIP419MythicZHS––€0.55€2.04
PIP419MythicEN€1.42$2.65€0.55€2.40
PIP6MythicJA––€0.19–
PIP6MythicZHS––€0.19€0.59
PIP947MythicEN€3.99$7.92€2.90€5.58
PIP419MythicJA––€0.55–
PIP6MythicFR––€0.19€1.39
PIP6MythicIT––€0.19€0.84

Keyboard shortcuts

/
Go to the search bar
j↓
Next card
k↑
Previous card
Enter
Open the selected card
v
Switch view (split, grid, text)
←→
Previous / next page
Esc
Leave the search bar; on a card, back to the results
?
Show this list