Aurora Awakener

Aurora Awakener

Creature — Giant Druid7/7

Oracle text (EN)

Creature — Giant Druid

Trample Vivid — When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.

Printing details

Set
PECL · 165p
Rarity
Mythic
Language
EN
Artist
Paolo Parente
Released
2026-01-23
Prices
€1.15 · $2.23

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 1, 2026€1.66
October 28, 2026€1.15

Prices

SourceNon-foilFoil
Cardmarketlow €0.95 trend €1.66 30-day avg €2.22low €1.98 trend €2.01 30-day avg €4.10
CardTrader (EN)No offers
CardTrader (any language)No offers

Cardmarket updated Nov 2, 2026

Legality

  • standard Legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Legal
  • timeless Legal
  • tlr Not legal

Rulings

  • The colors are white, blue, black, red, and green. Colorless is not a color.

  • Lands are normally colorless permanents, even if they tap for mana of a certain color.

  • An Aura being put onto the battlefield this way can't enchant anything else that is being put onto the battlefield at the same time.

  • The value of X is calculated only once, as Aurora Awakener's triggered ability resolves.

  • If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.

Printings

13 printings

SetNo.RarityLanguageEURUSDCMCT
PECL(Shown printing)165pMythicEN€1.15$2.23€0.95–
ECL323MythicJA––€1.29€2.59
ECL165MythicFR––€0.45–
ECL165MythicES––€0.45–
ECL323MythicIT––€1.29€2.10
ECL165MythicIT––€0.45€1.93
ECL165MythicEN€1.54$0.64€0.45€0.78
ECL323MythicEN€2.79$1.34€1.29€1.85
ECL323MythicFR––€1.29–
ECL323MythicES––€1.29€4.06
ECL165MythicJA––€0.45€2.09
ECL323MythicDE––€1.29€3.96
ECL165MythicDE––€0.45€2.76

Keyboard shortcuts

/
Go to the search bar
j↓
Next card
k↑
Previous card
Enter
Open the selected card
v
Switch view (split, grid, text)
←→
Previous / next page
Esc
Leave the search bar; on a card, back to the results
?
Show this list