Zur Hölle fahren 

Hell to Pay
Hexerei
Printed (DE)
Hexerei
Zur Hölle fahren fügt einer Kreatur deiner Wahl X Schadenspunkte zu. Erzeuge so viele getappte Schatz-Spielsteine, wie jener Kreatur auf diese Weise überschüssiger Schaden zugefügt wurde.
Oracle text (EN)
Sorcery
Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.
Printing details
- Set
- OTJ · 332
- Rarity
- Rare
- Language
- DE
- Artist
- Liiga Smilshkalne
- Released
- 2024-04-19
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| October 31, 2026 | €1.14 |
| October 29, 2026 | €0.98 |
| October 28, 2026 | €0.95 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.30 trend €1.14 30-day avg €0.88 | low €0.65 trend €1.55 30-day avg €1.31 |
| CardTrader (DE) | No offers | |
| CardTrader (any language) | NM from €0.84 | NM from €1.44 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Legal
Rulings
-
In some unusual cases, Hell to Pay may have deathtouch. Even 1 damage dealt to a creature from a source with deathtouch is considered lethal damage, so any amount greater than that will cause excess damage to be dealt, even if the total amount of damage isn’t greater than the creature’s toughness.
-
Excess damage has been dealt to a creature if the damage dealt to it is greater than lethal damage. Usually, this means damage greater than its toughness, although damage already marked on the creature is taken into account.