Verkohlter Grabräuber 

Charred Graverobber
Kreatur — Skelett, Söldner3/1
Printed (DE)
Kreatur — Skelett, Söldner
Wenn der Verkohlte Grabräuber ins Spiel kommt, bringe eine gesetzlose Karte deiner Wahl aus deinem Friedhof auf deine Hand zurück.
Befreiung — , schicke vier andere Karten aus deinem Friedhof ins Exil.
Der Verkohlte Grabräuber befreit sich mit einer +1/+1-Marke auf ihm.
Oracle text (EN)
Creature — Skeleton Mercenary
When this creature enters, return target outlaw card from your graveyard to your hand.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with a +1/+1 counter on it.
Printing details
- Set
- OTC · 55
- Rarity
- Rare
- Language
- DE
- Artist
- Matt Stewart
- Released
- 2024-04-19
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| October 29, 2026 | €0.29 | €0.45 |
| October 28, 2026 | €0.31 | €0.45 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.29 30-day avg €0.26 | low – trend €0.10 30-day avg €0.10 |
| CardTrader (DE) | NM from €0.45 with Zero from €0.45 | NM from – |
| CardTrader (any language) | NM from €0.23 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn't matter if it has more than one of those creature types; as long as it has at least one, it's an outlaw.
-
Escape's permission doesn't change when you may cast the spell from your graveyard.
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If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
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To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.
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If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
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Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
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After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
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Outlaw is not a creature type. If an effect asks you to choose a creature type, you can't choose outlaw.
-
If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
-
If an ability refers to an outlaw or whether a player controls an outlaw, it's referring only to permanents with one or more of the creature types specified above. Notably, it's not referring to any spell or card not on the battlefield. However, other abilities may refer to an "outlaw spell" or "outlaw card" in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.