Dansesort instable 

Mercurial Spelldancer
Créature : phyrexian et gredin2/1
Printed (FR)
Créature : phyrexian et gredin
La Dansesort instable ne peut pas être bloquée. À chaque fois que vous lancez un sort non-créature, mettez un marqueur « pétrole » sur la Dansesort instable. À chaque fois que la Dansesort instable inflige des blessures de combat à un joueur, vous pouvez lui retirer deux marqueurs « pétrole ». Si vous faites ainsi, quand vous lancez votre prochain sort d'éphémère ou de rituel ce tour-ci, copiez ce sort. Vous pouvez choisir de nouvelles cibles pour cette copie.
Oracle text (EN)
Creature — Phyrexian Rogue
This creature can't be blocked. Whenever you cast a noncreature spell, put an oil counter on this creature. Whenever this creature deals combat damage to a player, you may remove two oil counters from it. If you do, when you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Printing details
- Set
- ONE · 61
- Rarity
- Rare
- Language
- FR
- Artist
- Marcela Bolívar
- Released
- 2023-02-10
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.37 |
| November 1, 2026 | €0.40 |
| October 30, 2026 | €0.37 |
| October 29, 2026 | €0.36 |
| October 28, 2026 | €0.39 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.37 30-day avg €0.39 | low – trend €0.84 30-day avg €0.77 |
| CardTrader (FR) | NM from – | NM from €1.14 with Zero from €1.14 |
| CardTrader (any language) | NM from €0.34 | NM from €0.53 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.
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If the spell has damage divided as it was put onto the stack, the division can't be changed, although the targets receiving that damage still can. The same is true of spells that distribute counters.
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If the spell that's copied has an X whose value was determined as it was cast, the copy has the same value of X.
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Any choices made when the spell resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves.
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A copy is created even if the spell that caused the delayed triggered ability to trigger has been countered by the time that delayed triggered ability resolves. The copy resolves before the original spell.
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The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If the spell is a permanent spell with targets, such as an Aura, you may also choose a new target for that spell. The new targets must be legal. If, for any target, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
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The copy is created on the stack, so it's not "cast." Creating the copy won't cause abilities that trigger when a player casts a spell to trigger.
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You can't choose to pay any additional costs for a copied spell. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.