Kinzu of the Bleak Coven 

Legendary Creature — Phyrexian Vampire5/4
Oracle text (EN)
Legendary Creature — Phyrexian Vampire
Flying Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.)
Printing details
- Set
- ONE · 411
- Rarity
- Rare
- Language
- EN
- Artist
- Andreas Zafiratos
- Released
- 2023-02-10
- Prices
- €0.39 · $0.35
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| October 28, 2026 | €0.39 | €0.29 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.15 trend €0.39 30-day avg €0.37 | low €0.40 trend €0.49 30-day avg €0.77 |
| CardTrader (EN) | NM from €0.29 with Zero from €0.34 | NM from – |
| CardTrader (any language) | NM from €0.29 | NM from – |
Cardmarket updated Oct 31, 2026 · CardTrader updated Oct 31, 2026
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Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
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The token copies the creature as it last existed on the battlefield before it died, not as it existed in the graveyard before it was exiled.
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Any other effects of that damage, such as life gain from lifelink, still apply.
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A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
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Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
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If the token is a copy of a creature whose power and toughness are defined by an ability (usually printed as */* or similar), the token doesn't copy the ability that defines its power and toughness. It remains a 1/1 creature.
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If the copied creature had
in its mana cost, X is 0.
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If the copied creature was copying something else, then the token enters the battlefield as whatever that creature copied, with the exceptions noted above.
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Except for the listed exceptions, the token copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else; see below). It doesn't copy whether that creature was tapped or untapped, whether it had any counters on it or Auras or Equipment attached to it, or any non-copy effects that had changed its power, toughness, types, color, or so on.
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Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
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If something becomes a copy of the token, the copy also has base power and toughness 1/1 and has toxic 1.
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If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.
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Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.
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Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the creature will also work.
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Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.