Flensing Raptor

Flensing Raptor

Creature — Phyrexian Bird2/2

Oracle text (EN)

Creature — Phyrexian Bird

Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When this creature enters, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.

Printing details

Set
ONE · 12
Rarity
Common
Language
EN
Artist
Abz J Harding
Released
2023-02-10
Prices
€0.12 · $0.29

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
October 31, 2026€0.11€0.11
October 30, 2026€0.12€0.11
October 29, 2026€0.13€0.11
October 28, 2026€0.14€0.11

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.11 30-day avg €0.09low €0.02 trend €0.10 30-day avg €0.20
CardTrader (EN)NM from €0.11 with Zero from €0.13NM from €0.15 with Zero from €0.15
CardTrader (any language)NM from €0.11 NM from €0.15

Cardmarket updated Oct 31, 2026 · CardTrader updated Oct 31, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

Printings

8 printings

SetNo.RarityLanguageEURUSDCMCT
ONE(Shown printing)12CommonEN€0.12$0.29€0.11€0.11
ONE12CommonIT––€0.11€0.11
ONE12CommonZHS––€0.11–
ONE12CommonJA––€0.11€0.19
ONE12CommonPT––€0.11–
ONE12CommonES––€0.11€0.11
ONE12CommonDE––€0.11€0.11
ONE12CommonFR––€0.11€0.17

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