Seelenleitung 
Soul Conduit
Artefakt
Printed (DE)
Artefakt
,
: Zwei Spieler deiner Wahl tauschen ihren Lebenspunktestand.
Oracle text (EN)
Artifact
,
: Two target players exchange life totals.
Printing details
- Set
- NPH · 158
- Rarity
- Rare
- Language
- DE
- Artist
- Brad Rigney
- Released
- 2011-05-13
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| November 2, 2026 | €0.71 | €0.52 |
| November 1, 2026 | €0.68 | €0.52 |
| October 31, 2026 | €0.67 | €0.52 |
| October 29, 2026 | €0.64 | €0.52 |
| October 28, 2026 | €0.66 | €0.52 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.71 30-day avg €0.66 | low – trend €2.46 30-day avg €2.20 |
| CardTrader (DE) | NM from €0.52 with Zero from €0.52 | NM from – |
| CardTrader (any language) | NM from €0.19 | NM from €2.09 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
If a player can’t gain life, that player can’t exchange life totals with a player with a higher life total. If a player can’t lose life, that player can’t exchange life totals with a player with a lower life total. In either of these cases, neither player’s life total will change.
-
When the life totals are exchanged, each player gains or loses the amount of life necessary to equal the other player’s previous life total. For example, if Player A has 5 life and Player B has 3 life before the exchange, Player A will lose 2 life and Player B will gain 2 life. Replacement effects may modify these gains and losses, and triggered abilities may trigger on them.
-
In a Two-Headed Giant game, each player is considered to have the same life total as their team. If the two targeted players are on different teams, the teams will end up exchanging life totals. If the two targeted players are teammates, nothing will happen.
-
If one of the targeted players is an illegal target when the activated ability tries to resolve, the exchange won’t happen. Neither player’s life total will change.