沁魂廚師蓓絲 


Bess, Soul Nourisher
傳奇生物 — 人類/市民1/1
Printed (ZHT)
傳奇生物 — 人類/市民
每當一個或數個其他基礎力量與防禦力為1/1的生物在你的操控下進戰場時,在沁魂廚師蓓絲上放置一個+1/+1指示物。 每當蓓絲攻擊時,每個由你操控且基礎力量與防禦力為1/1的其他生物均得+X/+X直到回合結束,X為蓓絲上的+1/+1指示物數量。
Oracle text (EN)
Legendary Creature — Human Citizen
Whenever one or more other creatures you control with base power and toughness 1/1 enter, put a +1/+1 counter on Bess. Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.
Printing details
- Set
- NCC · 67
- Rarity
- Rare
- Language
- ZHT
- Artist
- Leonardo Santanna
- Released
- 2022-04-29
- Prices
- €0.48 · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ZHT)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ZHT) |
|---|---|---|
| November 1, 2026 | €0.45 | €0.52 |
| October 31, 2026 | €0.48 | €0.52 |
| October 29, 2026 | €0.45 | €0.52 |
| October 28, 2026 | €0.42 | €0.52 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.18 trend €0.45 30-day avg €0.45 | low – trend €1.17 30-day avg €0.70 |
| CardTrader (ZHT) | NM from €0.52 with Zero from €0.52 | NM from – |
| CardTrader (any language) | NM from €0.48 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
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Normally, a creature's base power and toughness are the power and toughness printed on the card or, for a token, the power and toughness set by the effect that created it. If another effect sets a creature's power and toughness to specific numbers or values, those become its base power and toughness. If an effect modifies a creature's power and/or toughness without setting them, that is not included when determining its base power and toughness.
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Some creatures have base power and toughness 0/0 and an ability that gives them a bonus based on some criteria. Those are not characteristic-defining abilities, and that ability doesn't change its base power and toughness.
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If a creature has a characteristic-defining ability that sets its power and toughness, indicated with a */* or similar in the power and toughness box, that ability is taken into account when determining its base power and toughness.