Conduit of Worlds 


Artifact
Oracle text (EN)
Artifact
You may play lands from your graveyard.
: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Printing details
- Set
- MSC · 171
- Rarity
- Rare
- Language
- EN
- Artist
- Le Vuong
- Released
- 2026-06-26
- Prices
- €1.27 · $1.33
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 1, 2026 | €1.28 | €0.95 |
| October 30, 2026 | €1.27 | €0.95 |
| October 29, 2026 | €1.25 | €0.95 |
| October 28, 2026 | €1.24 | €0.95 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.88 trend €1.28 30-day avg €1.29 | low – trend €0.00 30-day avg – |
| CardTrader (EN) | NM from €0.95 with Zero from €1.06 | NM from €1.87 with Zero from €1.87 |
| CardTrader (any language) | NM from €0.95 | NM from €1.87 |
Cardmarket updated Nov 1, 2026 · CardTrader updated Nov 1, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
The second ability of Conduit of Worlds will count spells you cast earlier in the turn even if Conduit of Worlds wasn't on the battlefield or under your control at that time. It will also count a spell you cast that subsequently was countered or failed to resolve. Notably, it will also include Conduit of Worlds itself on the turn you cast it.
-
The second ability of Conduit of Worlds allows you to cast the target card as the ability resolves. You can't wait and cast that card later in the turn. If you cast it, you can't cast any other spells this turn, even if another effect would allow you to.
-
The first ability of Conduit of Worlds doesn't change the times when you can play those land cards. You can still play only one land per turn, and only during your main phase when you have priority and the stack is empty.