Sage of Fables

Sage of Fables

Creature — Merfolk Wizard2/2

Oracle text (EN)

Creature — Merfolk Wizard

Each other Wizard creature you control enters with an additional +1/+1 counter on it. {2}, Remove a +1/+1 counter from a creature you control: Draw a card.

Printing details

Set
MOR · 47
Rarity
Uncommon
Language
EN
Artist
Shelly Wan
Released
2008-02-01
Prices
€0.37 · $0.47

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
October 31, 2026€0.38€0.40
October 30, 2026€0.37€0.40
October 28, 2026€0.34€0.40

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.38 30-day avg €0.31low €1.00 trend €4.38 30-day avg €3.95
CardTrader (EN)NM from €0.40 with Zero from €0.40NM from –
CardTrader (any language)NM from €0.19 NM from €3.10

Cardmarket updated Oct 31, 2026 · CardTrader updated Oct 31, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • The effects from more than one Sage of Fables are cumulative. That is, if you have two Sage of Fables on the battlefield, Wizard creatures you control enter with two additional +1/+1 counters on them.

  • If Sage of Fables enters at the same time as another Wizard (due to Living End, for example), that creature doesn't get a +1/+1 counter.

  • The creature gets the counter if it would enter under your control. It doesn't matter who owns the creature or what zone it enters from (such as your opponent's graveyard, for example).

  • If a Wizard would normally enter with a certain number of +1/+1 counters on it, it enters with that many +1/+1 counters plus one on it instead. If a Wizard would normally enter with no +1/+1 counters on it, it enters with one +1/+1 counter on it instead.

Printings

16 printings

SetNo.RarityLanguageEURUSDCMCT
MOR(Shown printing)47UncommonEN€0.37$0.47€0.38€0.40
LCC169UncommonEN€0.22$0.23€0.22€0.28
LCC169UncommonFR––€0.22–
LCC169UncommonDE––€0.22€0.79
LCC169UncommonJA––€0.22–
LCC169UncommonPT––€0.22–
LCC169UncommonIT––€0.22€0.14
LCC169UncommonES––€0.22–
MOR47UncommonRU––€0.38–
MOR47UncommonIT––€0.38€0.19
MOR47UncommonJA––€0.38€0.98
MOR47UncommonPT––€0.38–
MOR47UncommonZHS––€0.38€0.98
MOR47UncommonDE––€0.38€0.65
MOR47UncommonFR––€0.38€0.29
MOR47UncommonES––€0.38€0.79

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