Invasión de Kamigawa // Saboteadores de la azotea 

Invasion of Kamigawa // Rooftop Saboteurs
Batalla — Asedio // Criatura — Ninja pueblo-lunar
Printed (ES)
Invasión de Kamigawa
Batalla — Asedio
(En cuanto un Asedio entre, elige un oponente para que lo proteja. Tú y otros jugadores pueden atacarlo. Cuando sea derrotado, exílialo y luego lánzalo transformado.) Cuando la Invasión de Kamigawa entre al campo de batalla, gira el artefacto o criatura objetivo que controla un oponente y pon un contador de aturdimiento sobre él. (Si un permanente con un contador de aturdimiento fuera a enderezarse, en vez de eso, remueve uno de esos contadores de él.)
Oracle text (EN)
Invasion of Kamigawa
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Printed (ES)
Saboteadores de la azotea
Criatura — Ninja pueblo-lunar
Vuela. Siempre que los Saboteadores de la azotea hagan daño de combate a un jugador o batalla, roba una carta.
Oracle text (EN)
Rooftop Saboteurs
Creature — Moonfolk Ninja
Flying Whenever this creature deals combat damage to a player or battle, draw a card.
Printing details
- Set
- MOM · 62
- Rarity
- Uncommon
- Language
- ES
- Artist
- Kekai Kotaki
- Released
- 2023-04-21
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ES)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ES) |
|---|---|---|
| November 3, 2026 | €0.08 | €0.17 |
| October 28, 2026 | €0.06 | €0.17 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.08 30-day avg €0.06 | low – trend €0.19 30-day avg €0.19 |
| CardTrader (ES) | NM from €0.17 with Zero from €0.17 | NM from – |
| CardTrader (any language) | NM from €0.11 | NM from €0.12 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
If a battle that's being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
-
If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle's protector. However, it will most likely be put into its owner's graveyard because it has no defense counters (see below).
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If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege's triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
-
A Siege's controller can't be its protector. If a Siege's protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
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Only creatures controlled by a battle's protector can block creatures that are attacking that battle. This means a Siege's controller can never assign creatures to block for it.
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Battles can't attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
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Invasion of Kamigawa's enters-the-battlefield ability can target an artifact or creature that's already tapped.
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Sieges each have an intrinsic triggered ability. That ability is "When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost."
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If a token or a card that isn't represented by a transforming double-faced card becomes a copy of a Siege, it can't be cast as its triggered ability resolves. It will remain in exile. If it's a token, it will cease to exist the next time state-based actions are performed.
-
Damage dealt to a battle causes that many defense counters to be removed from it.
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If a battle has no defense counters, and it isn't the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner's graveyard. This is a state-based action. This doesn't cause a Siege's intrinsic triggered ability to trigger.
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As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
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In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
-
If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can't have its last defense counter removed. It will be put into its owner's graveyard. You won't exile it or cast the other face.
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A battle can be attacked by all players other than its protector. Notably, this means a Siege's controller can attack it.
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A battle can be dealt damage and be target of spells and/or abilities that target "any target."
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A battle's "defense" is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.