Commandement de Dromoka 

Dromoka's Command
Éphémère
Printed (FR)
Éphémère
Choisissez deux — • Prévenez toutes les blessures qu'un sort d'éphémère ou de rituel ciblé pourrait infliger ce tour-ci. • Un joueur ciblé sacrifie un enchantement. • Mettez un marqueur +1/+1 sur une créature ciblée. • Une créature ciblée que vous contrôlez se bat contre une créature ciblée que vous ne contrôlez pas.
Oracle text (EN)
Instant
Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment of their choice. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control.
Printing details
- Set
- MOC · 323
- Rarity
- Rare
- Language
- FR
- Artist
- James Ryman
- Released
- 2023-04-21
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (FR)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (FR) |
|---|---|---|
| October 29, 2026 | €0.32 | €0.89 |
| October 28, 2026 | €0.31 | €0.89 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.10 trend €0.32 30-day avg €0.32 | low – trend €0.00 30-day avg – |
| CardTrader (FR) | NM from €0.89 with Zero from €0.89 | NM from – |
| CardTrader (any language) | NM from €0.29 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
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Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
As the spell resolves, follow the instructions of the modes you chose in the order they are printed on the card. For example, if you chose the second and fourth modes of Ojutai's Command, you would gain 4 life and then draw a card. (The order won't matter in most cases.)
-
You choose the two modes as you cast the spell. You must choose two different modes. Once modes are chosen, they can't be changed.
-
If all targets for the chosen modes become illegal before the Command resolves, the spell won't resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
-
Although most instants and sorceries that cause damage to be dealt are the sources of that damage, a few cause other objects to deal damage (for example, spells that cause creatures to fight). The first ability of Dromoka's Command won't prevent damage caused by those other sources.
-
You can choose a mode only if you can choose legal targets for that mode. Ignore the targeting requirements for modes that aren't chosen. For example, you can cast Ojutai's Command without targeting a creature spell provided you don't choose the third mode.
-
You can target any player with the second ability, including one that doesn't control an enchantment.
-
If a Command is copied, the effect that creates the copy will usually allow you to choose new targets for the copy, but you can't choose new modes.