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Eliminate the Impossible
Spontanzauber
Printed (DE)
Spontanzauber
Stelle Nachforschungen an. Kreaturen, die deine Gegner kontrollieren, erhalten -2/-0 bis zum Ende des Zuges. Falls irgendwelche davon verdächtigt sind, sind sie nicht mehr verdächtigt. (Um Nachforschungen anzustellen, erzeuge einen Hinweis-Spielstein. Er ist ein Artefakt mit „, opfere dieses Artefakt: Ziehe eine Karte.")
Oracle text (EN)
Instant
Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Printing details
- Set
- MKM · 54
- Rarity
- Uncommon
- Language
- DE
- Artist
- Carlos Palma Cruchaga
- Released
- 2024-02-09
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| November 2, 2026 | €0.05 | €0.12 |
| October 28, 2026 | €0.02 | €0.12 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.05 30-day avg €0.05 | low €0.02 trend €0.05 30-day avg €0.07 |
| CardTrader (DE) | NM from €0.12 with Zero from €0.16 | NM from €0.29 with Zero from €0.29 |
| CardTrader (any language) | NM from €0.11 | NM from €0.11 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Legal
Rulings
-
If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
-
There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.
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When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.
-
Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
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Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.
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If a creature is already suspected, suspecting it again won't have any effect.
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Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.
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If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.
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Eliminate the Impossible affects only creatures your opponents control at the time it resolves. Creatures they begin to control later in the turn won't get -2/-0 and won't stop being suspected.
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You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
-
Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.