Tangletrove Kelp

Tangletrove Kelp

Artifact Creature — Clue Plant6/6

Oracle text (EN)

Artifact Creature — Clue Plant

Ward {2} At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn. {2}, Sacrifice this creature: Draw a card.

Printing details

Set
MKC · 24
Rarity
Rare
Language
EN
Artist
Erikas Perl
Released
2024-02-09
Prices
€0.29 · $0.38

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
October 31, 2026€0.29€0.29
October 30, 2026€0.30€0.29
October 29, 2026€0.32€0.29
October 28, 2026€0.35€0.29

Prices

SourceNon-foilFoil
Cardmarketlow €0.13 trend €0.29 30-day avg €0.33low – trend €0.00 30-day avg –
CardTrader (EN)NM from €0.29 with Zero from €0.29NM from –
CardTrader (any language)NM from €0.26 NM from –

Cardmarket updated Nov 1, 2026 · CardTrader updated Nov 1, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • Clues you control will keep any abilities they previously had while they’re creatures.

  • You can’t sacrifice a Clue to pay multiple costs. For example, you can’t sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth’s ability.

  • If a Clue you control is already a creature when Tangletrove Kelp’s second ability resolves, Tangletrove Kelp’s second ability will overwrite any previous effects that set that creature’s power and toughness to specific numbers. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.

  • Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t create any Clue tokens.

  • Clue is an artifact type. Even though it appears on some cards with other permanent types, it’s never a creature type, a land type, or anything but an artifact type.

  • Some abilities trigger “whenever you sacrifice a Clue”. Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue’s activated ability.

  • If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth’s activated ability.

Printings

10 printings

SetNo.RarityLanguageEURUSDCMCT
MKC(Shown printing)24RareEN€0.29$0.38€0.13€0.29
MKC334RareJA––€0.23€0.49
MKC334RareEN€0.55$0.62€0.23€0.60
MKC334RareZHS––€0.23–
MKC24RareDE––€0.13€0.26
MKC24RareFR––€0.13–
MKC24RareIT––€0.13€0.59
MKC24RareJA––€0.13–
MKC334RareDE––€0.23€1.00
MKC334RareFR––€0.23–

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