Singularität 

Null Chamber
Weltenverzauberung
Printed (DE)
Weltenverzauberung
Du und ein Gegner Deiner Wahl nennen jede eine Karte außer einem Standardland. Diese Karten können nicht gespielt werden.
Oracle text (EN)
World Enchantment
As this enchantment enters, you and an opponent each choose a card name other than a basic land card name. Spells with the chosen names can't be cast and lands with the chosen names can't be played.
Printing details
- Set
- MIR · 31
- Rarity
- Rare
- Language
- DE
- Artist
- Douglas Shuler
- Released
- 1996-10-08
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| October 31, 2026 | €1.53 |
| October 29, 2026 | €1.49 |
| October 28, 2026 | €1.53 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €1.53 30-day avg €0.99 | low – trend €0.00 30-day avg – |
| CardTrader (DE) | No offers | |
| CardTrader (any language) | NM from €1.10 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Legal
- premodern Legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
If you somehow manage to cast this while other spells are on the stack, those spells won't be countered.
-
This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
-
You choose which opponent makes the choice. Null Chamber does not target that opponent.