Vadrik, Astral Archmage 


Legendary Creature — Human Wizard1/2
Oracle text (EN)
Legendary Creature — Human Wizard
If it's neither day nor night, it becomes day as Vadrik enters.
Instant and sorcery spells you cast cost less to cast, where X is Vadrik's power.
Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.
Printing details
- Set
- MID · 248
- Rarity
- Rare
- Language
- EN
- Artist
- Kieran Yanner
- Released
- 2021-09-24
- Prices
- €0.16 · $0.34
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| October 30, 2026 | €0.17 | €0.24 |
| October 29, 2026 | €0.16 | €0.24 |
| October 28, 2026 | €0.17 | €0.24 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.17 30-day avg €0.16 | low – trend €0.22 30-day avg €0.30 |
| CardTrader (EN) | NM from €0.24 with Zero from €0.24 | NM from €0.40 with Zero from €0.40 |
| CardTrader (any language) | NM from €0.11 | NM from €0.40 |
Cardmarket updated Oct 30, 2026 · CardTrader updated Oct 30, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
-
All costs to cast a spell are locked in before mana abilities are activated and those costs are paid. If Vadrik's power changes after costs are locked in, or if Vadrik leaves the battlefield while you are activating mana abilities or paying those costs, the cost reduction effect won't be affected and the total cost to cast the spell won't change.
-
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
-
If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
-
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
-
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.