野心的な農場労働者 // 歴戦の聖戦士 

Ambitious Farmhand // Seasoned Cathar
クリーチャー — 人間・農民 // クリーチャー — 人間・騎士1/1
Printed (JA)
野心的な農場労働者
クリーチャー — 人間・農民
野心的な農場労働者が戦場に出たとき、あなたは「あなたのライブラリーから基本平地・カード1枚を探し、公開し、あなたの手札に加える。その後、ライブラリーを切り直す。」を選んでもよい。
集会 — :野心的な農場労働者を変身させる。あなたがパワーが異なる3体以上のクリーチャーをコントロールしていなければ起動できない。
Oracle text (EN)
Ambitious Farmhand
Creature — Human Peasant
When this creature enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Coven — : Transform this creature. Activate only if you control three or more creatures with different powers.
Printed (JA)
歴戦の聖戦士
クリーチャー — 人間・騎士
絆魂
Oracle text (EN)
Seasoned Cathar
Creature — Human Knight
Lifelink
Printing details
- Set
- MID · 2
- Rarity
- Uncommon
- Language
- JA
- Artist
- Bryan Sola
- Released
- 2021-09-24
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (JA)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (JA) |
|---|---|---|
| November 2, 2026 | €0.20 | €0.29 |
| October 30, 2026 | €0.22 | €0.29 |
| October 28, 2026 | €0.21 | €0.29 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.20 30-day avg €0.13 | low – trend €0.13 30-day avg €0.24 |
| CardTrader (JA) | NM from €0.29 with Zero from €0.29 | NM from €0.38 with Zero from €0.38 |
| CardTrader (any language) | NM from €0.11 | NM from €0.18 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.
-
A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
-
For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.