Sentinelle de la Fête des moissons

Sentinelle de la Fête des moissons

Harvesttide Sentry

Créature — humain et guerrier3/1

Printed (FR)

Créature — humain et guerrier

Congrégation — Au début du combat pendant votre tour, si vous contrôlez au moins trois créatures avec des forces différentes, la Sentinelle de la Fête des moissons ne peut pas être bloquée par des créatures de force inférieure ou égale à 2 ce tour-ci.

Oracle text (EN)

Creature — Human Warrior

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature can't be blocked by creatures with power 2 or less this turn.

Printing details

Set
MID · 186
Rarity
Common
Language
FR
Artist
Livia Prima
Released
2021-09-24
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 1, 2026€0.03
October 31, 2026€0.04
October 28, 2026€0.03

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.03 30-day avg €0.03low €0.02 trend €0.09 30-day avg €0.07
CardTrader (FR)NM from – NM from €0.11 with Zero from €0.34
CardTrader (any language)NM from €0.11 NM from €0.11

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • The blocking restriction is applied only when blockers are declared. After the coven ability resolves, if a player blocks Harvesttide Sentry with a creature with power greater than 2, reducing that creature's power won't make Harvesttide Sentry unblocked.

  • Harvesttide Sentry's triggered ability checks your creatures' powers both when it triggers and as it tries to resolve. If you somehow don't have enough creatures with different powers as it tries to resolve, nothing happens and Harvesttide Sentry can be blocked as normal.

  • Once its ability resolves, removing one of the creatures with different powers won't allow a player to block Harvesttide Sentry with creatures with power 2 or less.

  • Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.

  • A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.

  • For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.

Printings

11 printings

SetNo.RarityLanguageEURUSDCMCT
MID(Shown printing)186CommonFR––€0.02€0.11
DBL186CommonEN€0.05$0.05€0.02€0.11
MID186CommonKO––€0.02–
MID186CommonIT––€0.02€0.11
MID186CommonDE––€0.02€0.11
MID186CommonPT––€0.02–
MID186CommonEN€0.04$0.10€0.02€0.11
MID186CommonZHS––€0.02–
MID186CommonZHT––€0.02–
MID186CommonRU––€0.02–
MID186CommonES––€0.02€0.11

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