Phénix rayon de soleil 


Sunstreak Phoenix
Créature — phénix4/2
Printed (FR)
Créature — phénix
Vol
Si ce n'est ni le jour ni la nuit, on passe au jour au moment où le Phénix rayon de soleil arrive sur le champ de bataille.
À chaque fois qu'on passe du jour à la nuit ou de la nuit au jour, vous pouvez payer . Si vous faites ainsi, renvoyez le Phénix rayon de soleil sur le champ de bataille, engagé, depuis votre cimetière.
Oracle text (EN)
Creature — Phoenix
Flying
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, you may pay . If you do, return this card from your graveyard to the battlefield tapped.
Printing details
- Set
- MID · 162
- Rarity
- Mythic
- Language
- FR
- Artist
- Brian Valeza
- Released
- 2021-09-24
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (FR)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (FR) |
|---|---|---|
| October 29, 2026 | €0.18 | €0.55 |
| October 28, 2026 | €0.22 | €0.55 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.08 trend €0.18 30-day avg €0.30 | low €0.15 trend €0.34 30-day avg €0.41 |
| CardTrader (FR) | NM from €0.55 with Zero from €0.55 | NM from – |
| CardTrader (any language) | NM from €0.24 | NM from €0.40 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
-
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
-
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
-
If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
-
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.