Aríete Craniano

Aríete Craniano

Cranial Ram

Artefato — Equipamento

Printed (PT)

Artefato — Equipamento

Arma viva (Quando este Equipamento entrar no campo de batalha, crie uma ficha de criatura Phyrexiano Germe preta 0/0 e anexe-o a ela.) A criatura equipada recebe +X/+1, sendo X o número de artefatos que você controla. Equipar {2}

Oracle text (EN)

Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+1, where X is the number of artifacts you control. Equip {2}

Printing details

Set
MH3 · 180
Rarity
Common
Language
PT
Artist
Allen Williams
Released
2024-06-14
Prices
– · –

Price history

Stable · 0% in 7 days (Cardmarket trend)

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 3, 2026€0.08
November 2, 2026€0.10
October 31, 2026€0.11
October 29, 2026€0.09
October 28, 2026€0.08

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.08 30-day avg €0.10low €0.02 trend €0.09 30-day avg €0.13
CardTrader (PT)No offers
CardTrader (any language)NM from €0.11 NM from €0.14

Cardmarket updated Nov 4, 2026 · CardTrader updated Nov 4, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Banned
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • The Phyrexian Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.

  • If the Phyrexian Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.

  • Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Phyrexian Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

  • If the living weapon trigger causes two Phyrexian Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

Printings

8 printings

SetNo.RarityLanguageEURUSDCMCT
MH3(Shown printing)180CommonPT––€0.02–
MH3180CommonIT––€0.02€0.11
MH3180CommonFR––€0.02€0.19
MH3180CommonZHS––€0.02–
MH3180CommonEN€0.08$0.19€0.02€0.11
MH3180CommonJA––€0.02€0.19
MH3180CommonDE––€0.02€0.11
MH3180CommonES––€0.02€0.14

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