Lamamala temperamental 

Temperamental Oozewagg
Criatura — Yerbamala cieno4/4
Printed (ES)
Criatura — Yerbamala cieno
: Adaptar 2. (Si esta criatura no tiene contadores +1/+1 sobre ella, pon dos contadores +1/+1 sobre ella.)
Las criaturas modificadas que controlas tienen la habilidad de arrollar. (Las Auras que controlas, los Equipos y los contadores son modificaciones.)
Oracle text (EN)
Creature — Ooze Brushwagg
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Printing details
- Set
- MH3 · 172
- Rarity
- Common
- Language
- ES
- Artist
- Pete Venters
- Released
- 2024-06-14
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ES)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ES) |
|---|---|---|
| November 1, 2026 | €0.06 | €0.11 |
| October 28, 2026 | €0.07 | €0.11 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.06 30-day avg €0.09 | low €0.02 trend €0.09 30-day avg €0.10 |
| CardTrader (ES) | NM from €0.11 with Zero from €0.11 | NM from €0.17 with Zero from €0.17 |
| CardTrader (any language) | NM from €0.11 | NM from €0.11 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
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A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
-
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
-
An Aura controlled by another player does not cause a creature you control to be modified.
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If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.