Aeve, cieno progenitor 



Aeve, Progenitor Ooze
Criatura legendaria — Cieno2/2
Printed (ES)
Criatura legendaria — Cieno
Tormenta. Aeve, cieno progenitor no es legendario si es una ficha. Aeve entra al campo de batalla con un contador +1/+1 sobre él por cada otro Cieno que controlas.
Oracle text (EN)
Legendary Creature — Ooze
Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) Aeve isn't legendary if it's a token. Aeve enters with a +1/+1 counter on it for each other Ooze you control.
Printing details
- Set
- MH2 · 409
- Rarity
- Rare
- Language
- ES
- Artist
- Andrew Mar
- Released
- 2021-06-18
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ES)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ES) |
|---|---|---|
| October 30, 2026 | €0.28 | €0.29 |
| October 29, 2026 | €0.27 | €0.29 |
| October 28, 2026 | €0.24 | €0.29 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.09 trend €0.28 30-day avg €0.31 | low €0.20 trend €0.47 30-day avg €0.53 |
| CardTrader (ES) | NM from €0.29 with Zero from €0.29 | NM from €0.86 with Zero from €0.86 |
| CardTrader (any language) | NM from €0.17 | NM from €0.25 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
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Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won't affect the copies.
-
The copies are put directly onto the stack. They aren't cast and won't be counted by other spells with storm cast later in the turn.
-
The storm copies enter the battlefield one by one, followed by the original spell. Each of them enters the battlefield with a number of +1/+1 counters equal to the number of Oozes you control as it enters the battlefield. If you don't control any Oozes at the start, the first one enters with no counters, the second one enters with one counter, and so on.
-
Spells cast from zones other than a player's hand and spells that were countered or otherwise failed to resolve are counted by the storm ability.
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If a spell with storm has targets, you may choose new targets for any of the copies. You can make different choices for each copy.
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The triggered ability that creates the copies can itself be countered by anything that can counter a triggered ability. If it is countered, no copies will be put onto the stack.