Espreitador do Núcleo

Espreitador do Núcleo

Core Prowler

Criatura Artefato — Horror2/2

Printed (PT)

Criatura Artefato — Horror

Infectar (Esta criatura causa dano a criaturas na forma de marcadores -1/-1 e a jogadores na forma de marcadores de veneno.) Quando Espreitador do Núcleo for colocado num cemitério vindo do campo de batalha, prolifere. (Você escolhe um número qualquer de permanentes e/ou jogadores com marcadores sobre eles e depois dá a cada um outro marcador de um tipo que eles já tenham.)

Oracle text (EN)

Artifact Creature — Phyrexian Horror

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When this creature dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Printing details

Set
MBS · 103
Rarity
Uncommon
Language
PT
Artist
Dave Allsop
Released
2011-02-04
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 2, 2026€0.64
October 29, 2026€0.67
October 28, 2026€0.61

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.64 30-day avg €0.71low €1.89 trend €5.73 30-day avg €4.88
CardTrader (PT)No offers
CardTrader (any language)NM from €0.45 NM from €6.20

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

Printings

10 printings

SetNo.RarityLanguageEURUSDCMCT
MBS(Shown printing)103UncommonPT––€0.64–
MBS103UncommonEN€0.67$0.68€0.64€0.59
MBS103UncommonZHT––€0.64–
MBS103UncommonRU––€0.64–
MBS103UncommonJA––€0.64–
MBS103UncommonES––€0.64€0.51
MBS103UncommonZHS––€0.64–
MBS103UncommonIT––€0.64€0.45
MBS103UncommonDE––€0.64–
MBS103UncommonFR––€0.64€7.13

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