Oracle of the Alpha

Oracle of the Alpha

Creature — Bird Wizard2/3

Oracle text (EN)

Creature — Bird Wizard

Flying When Oracle of the Alpha enters the battlefield, conjure the Power Nine into your library, then shuffle. Whenever Oracle of the Alpha attacks, scry 1.

Printing details

Set
MB2 · 259
Rarity
Uncommon
Language
EN
Artist
Nino Vecia
Released
2024-08-02
Prices
€140.00 · $159.97

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
November 1, 2026€144.43€137.19
October 28, 2026€140.00€137.19

Prices

SourceNon-foilFoil
Cardmarketlow €134.99 trend €0.00 30-day avg –low €134.99 trend €144.43 30-day avg €160.87
CardTrader (EN)NM from – NM from €137.19 with Zero from €137.19
CardTrader (any language)NM from – NM from €137.19

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Not legal
  • vintage Not legal
  • commander Not legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Not legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Not legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Not legal

Rulings

  • You do not need to own an actual copy of a card in order to conjure it, and a conjured card does not need to obey format legality or deckbuilding restrictions. For example, in a game of Mystery Booster 2 Limited, Toralf’s Disciple can conjure Lightning Bolts into your deck, even though the card Lightning Bolt isn’t found in Mystery Booster 2 and isn’t normally legal in the Limited format.

  • The “Power Nine” are Ancestral Recall, Black Lotus, Mox Emerald, Mox Jet, Mox Pearl, Mox Ruby, Mox Sapphire, Timetwister, and Time Walk.

  • Conjured cards are not tokens. Treat conjured cards just as you would treat regular cards. They can move between zones just like any other card and continue to exist for the duration of the game. At the end of the game, make sure to remove all conjured cards from your deck.

  • To conjure a card in a game of tabletop Magic, use the Gatherer card database at Gatherer.Wizards.com to find the official text for the card you’re conjuring. Then put the appropriate conjured card into the appropriate zone.

  • You might think Yargle, Glutton of Urborg is part of the “Power Nine” because he has a power of 9. You would be wrong, but we encourage you not to debate this in front of Yargle.

  • You can represent conjured cards using objects from outside the game so long as the game state remains clear and understandable to all players. You might need to get creative. For example, while a conjured card is in a public zone, you can represent it by writing on a piece of paper or using some kind of token. But if a conjured card is put into a hidden zone, you must add an object to that zone which, while face down, is indistinguishable from other cards in your deck.

  • A conjured card’s owner is the player who was instructed to conjure it.

Printings

3 printings

SetNo.RarityLanguageEURUSDCMCT
MB2(Shown printing)259UncommonEN€140.00$159.97€134.99€137.19
MBC64UncommonEN––––
YDMU4MythicEN––––

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