Archangel of Thune 


Creature — Angel3/4
Oracle text (EN)
Creature — Angel
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.
Printing details
- Set
- MAR · 41
- Rarity
- Mythic
- Language
- EN
- Artist
- Jamie McKelvie & Jordie Bellaire
- Released
- 2026-06-26
- Prices
- €17.54 · $20.76
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 3, 2026 | €17.88 | €17.26 |
| November 2, 2026 | €17.54 | €17.26 |
| November 1, 2026 | €17.70 | €17.26 |
| October 31, 2026 | €17.75 | €18.23 |
| October 29, 2026 | €17.77 | €18.24 |
| October 28, 2026 | €17.22 | €18.24 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €11.73 trend €17.88 30-day avg €16.26 | low €14.49 trend €22.48 30-day avg €20.48 |
| CardTrader (EN) | NM from €17.26 with Zero from €18.26 | NM from €17.26 with Zero from €19.20 |
| CardTrader (any language) | NM from €17.26 | NM from €17.26 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
If a creature you control is dealt lethal damage at the same time that you gain life, it won't receive a counter from Archangel of Thune's ability in time to save it.
-
In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
-
If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.
-
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.