Coram, the Undertaker 



Legendary Creature — Human Warrior0/5
Oracle text (EN)
Legendary Creature — Human Warrior
Coram gets +X/+0, where X is the greatest power among creature cards in all graveyards. Whenever Coram attacks, each player mills a card. During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.
Printing details
- Set
- M3C · 7
- Rarity
- Mythic
- Language
- EN
- Artist
- Kai Carpenter
- Released
- 2024-06-14
- Prices
- €0.23 · $0.30
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| October 31, 2026 | €0.24 | €0.12 |
| October 30, 2026 | €0.23 | €0.12 |
| October 29, 2026 | €0.25 | €0.12 |
| October 28, 2026 | €0.26 | €0.13 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.05 trend €0.24 30-day avg €0.25 | low – trend €0.28 30-day avg €0.27 |
| CardTrader (EN) | NM from €0.12 with Zero from €0.12 | NM from €0.13 with Zero from €0.13 |
| CardTrader (any language) | NM from €0.12 | NM from €0.13 |
Cardmarket updated Oct 31, 2026 · CardTrader updated Oct 31, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
Once you begin to cast a spell this way, losing control of Coram won't affect it. You can finish casting it as normal.
-
If you play a land or cast a spell from a graveyard using another permission, it won't stop you from using Coram's permission to do the same thing later in the turn, provided you haven't already done so.
-
You pay all costs and follow all timing rules for lands played and spells cast this way.
-
The value of X will change as the greatest power among creature cards in all graveyards changes.
-
If it's your turn, you control Coram, and another player has permission to play a card in a graveyard that was put there from a library this turn (perhaps because it's an instant card they own that has flashback), whoever gets priority sooner will have the first chance to play that card. In most cases, this will be you, since the active player receives priority after a spell or ability resolves.
-
Coram's first ability applies only while it is on the battlefield. In all other zones, its power is 0.
-
If you play a land, cast a spell, or both using the permission granted by Coram's last ability and then have a new Coram come under your control in the same turn, you can still play a land, cast a spell, or both using the new Coram's permission.