Frappeur de siège 

Siege Striker
Créature : humain et soldat1/1
Printed (FR)
Créature : humain et soldat
Double initiative (Cette créature inflige des blessures de combat d'initiative et des blessures de combat normales.) À chaque fois que le Frappeur de siège attaque, vous pouvez engager n'importe quel nombre de créatures dégagées que vous contrôlez. Le Frappeur de siège gagne +1/+1 jusqu'à la fin du tour pour chaque créature engagée de cette manière.
Oracle text (EN)
Creature — Human Soldier
Double strike (This creature deals both first-strike and regular combat damage.) Whenever this creature attacks, you may tap any number of untapped creatures you control. This creature gets +1/+1 until end of turn for each creature tapped this way.
Printing details
- Set
- M21 · 37
- Rarity
- Uncommon
- Language
- FR
- Artist
- Zoltan Boros
- Released
- 2020-07-03
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (FR)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (FR) |
|---|---|---|
| October 30, 2026 | €0.07 | €0.18 |
| October 28, 2026 | €0.07 | €0.19 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.07 30-day avg €0.05 | low – trend €0.16 30-day avg €0.11 |
| CardTrader (FR) | NM from €0.18 with Zero from €0.18 | NM from €0.60 with Zero from €0.60 |
| CardTrader (any language) | NM from €0.11 | NM from €0.12 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
Once Siege Striker's ability has resolved, it keeps the power-and-toughness bonus even if some of the tapped creatures leave the battlefield or become untapped.
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If Siege Striker gains vigilance and attacks or attacks and becomes untapped before its last ability resolves, it can be tapped for its own ability.
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You choose how many and which creatures to tap while Siege Striker's ability is resolving. No player may take other actions between the time you make this choice and the time Siege Striker's power and toughness are raised.
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If an attacking creature with vigilance is tapped for Siege Striker's ability, that creature remains an attacking creature.