Armure de plaques hantée

Armure de plaques hantée

Haunted Plate Mail

Artefact : équipement

Printed (FR)

Artefact : équipement

La créature équipée gagne +4/+4. {0} : Jusqu'à la fin du tour, l'Armure de plaques hantée devient une créature-artefact 4/4 Esprit qui n'est plus un équipement. N'activez cette capacité que si vous ne contrôlez aucune créature. Équipement {4} ({4} : Attachez à la créature ciblée que vous contrôlez. N'attachez l'équipement que lorsque vous pourriez lancer un rituel.)

Oracle text (EN)

Artifact — Equipment

Equipped creature gets +4/+4. {0}: Until end of turn, this permanent becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Printing details

Set
M15 · 218
Rarity
Rare
Language
FR
Artist
Izzy
Released
2014-07-18
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (FR)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (FR)
October 29, 2026€0.14€0.21
October 28, 2026€0.15€0.21

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.14 30-day avg €0.24low €0.10 trend €0.47 30-day avg €0.47
CardTrader (FR)NM from €0.21 with Zero from €0.21NM from €0.75 with Zero from €0.75
CardTrader (any language)NM from €0.14 NM from €0.45

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • You can activate the equip ability of Haunted Plate Mail while it isn't an Equipment, but the ability will have no effect. Haunted Plate Mail won't become attached to any creature.

  • Although you must control no creatures to activate the "animation" ability, having a creature somehow come under your control in response to that ability won't stop it from resolving.

  • It's possible to activate the first activated ability of Haunted Plate Mail in response to activating the first ability of another Haunted Plate Mail and have them both become creatures until end of turn.

Printings

23 printings

SetNo.RarityLanguageEURUSDCMCT
M15(Shown printing)218RareFR––€0.14€0.21
PLSTM14-212RareEN€0.17$0.33€0.09€0.19
M15218RareKO––€0.14€0.21
M15218RareZHS––€0.14€0.64
M15218RareES––€0.14€0.14
M15218RarePT––€0.14€0.46
M15218RareRU––€0.14–
M15218RareIT––€0.14€0.19
M15218RareDE––€0.14€0.30
M15218RareZHT––€0.14–
M15218RareJA––€0.14€0.37
M15218RareEN€0.14$0.14€0.14€0.19
M14212RareJA––€0.02€0.34
M14212RareZHT––€0.02–
M14212RareFR––€0.02€0.49
M14212RareDE––€0.02–
M14212RareZHS––€0.02€1.46
M14212RareRU––€0.02–
M14212RareIT––€0.02€0.17
M14212RarePT––€0.02–
M14212RareKO––€0.02€0.37
M14212RareEN€0.06$0.23€0.02€0.15
M14212RareES––€0.02€0.19

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