Spionierender Meermann 
Merfolk Spy
Kreatur — Meervolk, Räuber1/1
Printed (DE)
Kreatur — Meervolk, Räuber
Inseltarnung (Diese Kreatur kann nicht geblockt werden, solange der verteidigende Spieler eine Insel kontrolliert.)Immer wenn der Spionierende Meermann einem Spieler Kampfschaden zufügt, zeigt dieser Spieler eine zufällig bestimmte Karte aus seiner Hand offen vor.
Oracle text (EN)
Creature — Merfolk Rogue
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature deals combat damage to a player, that player reveals a card at random from their hand.
Printing details
- Set
- M14 · 62
- Rarity
- Common
- Language
- DE
- Artist
- Matt Cavotta & Richard Whitters
- Released
- 2013-07-19
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| October 28, 2026 | €0.18 | €0.14 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.18 30-day avg €0.12 | low €0.05 trend €0.22 30-day avg €0.28 |
| CardTrader (DE) | NM from €0.14 with Zero from €0.19 | NM from – |
| CardTrader (any language) | NM from €0.11 | NM from €0.34 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
Islandwalk cares about lands with the land type Island, not necessarily lands named Island.
-
The next time Merfolk Spy deals combat damage to the same player, the card that’s revealed at random may be the same card or may be a different card.
-
After the second ability resolves, the revealed card stops being revealed in its owner’s hand.
-
The second ability triggers just once each time Merfolk Spy deals combat damage to a player, regardless of how much damage it deals.