Handschuh des Pyromagiers 
Pyromancer's Gauntlet
Artefakt
Printed (DE)
Artefakt
Falls ein roter Spontanzauber, eine rote Hexerei oder ein roter Planeswalker, den oder die du kontrollierst, einer bleibenden Karte oder einem Spieler Schaden zufügen würde, fügt er oder sie dieser bleibenden Karte oder diesem Spieler stattdessen so viele Schadenspunkte plus 2 zu.
Oracle text (EN)
Artifact
If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.
Printing details
- Set
- M14 · 214
- Rarity
- Rare
- Language
- DE
- Artist
- Christine Choi
- Released
- 2013-07-19
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 1, 2026 | €0.28 |
| October 31, 2026 | €0.30 |
| October 29, 2026 | €0.33 |
| October 28, 2026 | €0.28 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.28 30-day avg €0.31 | low – trend €1.06 30-day avg €1.04 |
| CardTrader (DE) | No offers | |
| CardTrader (any language) | NM from €0.19 | NM from €0.23 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
If all damage from a source is prevented (because of Pay No Heed, for example) or if a source would deal 0 damage, the effect of Pyromancer’s Gauntlet will not apply as that source is no longer dealing damage.
-
Pyromancer’s Gauntlet doesn’t change the source or recipient of the damage.
-
If damage is being dealt to multiple players and/or permanents at the same time, the damage being dealt to each one is increased by 2.