Evocação Selvagem 
Savage Summoning
Mágica Instantânea
Printed (PT)
Mágica Instantânea
Evocação Selvagem não pode ser anulada.O próximo card de criatura que você conjurar neste turno poderá ser conjurado como se tivesse lampejo. Aquela mágica não poderá ser anulada. Aquela criatura entrará no campo de batalha com um marcador +1/+1.
Oracle text (EN)
Instant
This spell can't be countered. The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters with an additional +1/+1 counter on it.
Printing details
- Set
- M14 · 194
- Rarity
- Rare
- Language
- PT
- Artist
- Johann Bodin
- Released
- 2013-07-19
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.97 |
| November 1, 2026 | €1.01 |
| October 31, 2026 | €1.05 |
| October 30, 2026 | €1.11 |
| October 29, 2026 | €1.10 |
| October 28, 2026 | €1.12 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.97 30-day avg €1.15 | low €4.49 trend €19.88 30-day avg €11.44 |
| CardTrader (PT) | No offers | |
| CardTrader (any language) | NM from €0.60 | NM from €12.21 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
You don’t choose a creature card when Savage Summoning resolves. Rather, it applies to the next creature card you cast that turn, even if you cast it at a time when you normally could cast a creature and even if you cast it from a zone other than your hand.
-
If you cast multiple Savage Summonings in succession, they’ll apply to the next creature spell you cast. That creature will enter the battlefield with that many additional +1/+1 counters on it.
-
Spells that would counter Savage Summoning or the relevant creature spell can still be cast. They won’t counter the spell, but any additional effects they have will happen.