影生まれの悪魔 


Shadowborn Demon
クリーチャー — デーモン5/6
Printed (JA)
クリーチャー — デーモン
飛行影生まれの悪魔が戦場に出たとき、デーモンでないクリーチャー1体を対象とし、それを破壊する。あなたのアップキープの開始時に、あなたの墓地にあるクリーチャー・カードが6枚未満の場合、クリーチャーを1体生け贄に捧げる。
Oracle text (EN)
Creature — Demon
Flying When this creature enters, destroy target non-Demon creature. At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.
Printing details
- Set
- M14 · 115
- Rarity
- Mythic
- Language
- JA
- Artist
- Lucas Graciano
- Released
- 2013-07-19
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (JA)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (JA) |
|---|---|---|
| October 31, 2026 | €0.77 | €1.66 |
| October 30, 2026 | €0.83 | €1.66 |
| October 28, 2026 | €0.86 | €1.66 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.19 trend €0.77 30-day avg €0.69 | low €0.94 trend €3.04 30-day avg €2.67 |
| CardTrader (JA) | NM from €1.66 with Zero from €1.66 | NM from – |
| CardTrader (any language) | NM from €0.59 | NM from €2.59 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
Shadowborn Demon’s enters-the-battlefield ability is mandatory. If you control the only non-Demon creature, you must choose it as the target.
-
The last ability checks whether you have fewer than six creature cards in your graveyard when it would trigger. If you have six or more, it won’t trigger at all. The ability will check again when it tries to resolve. If at that time you have six or more, the ability won’t do anything.