Goblin-Knallerwerfer 


Goblin Bangchuckers
Kreatur — Goblin, Krieger2/2
Printed (DE)
Kreatur — Goblin, Krieger
: Wirf eine Münze. Falls du den Münzwurf gewinnst, fügt der Goblin-Knallerwerfer einer Kreatur oder einem Spieler deiner Wahl 2 Schadenspunkte zu. Falls du den Münzwurf verlierst, fügt der Goblin-Knallerwerfer sich selbst 2 Schadenspunkte zu.
Oracle text (EN)
Creature — Goblin Warrior
: Flip a coin. If you win the flip, this creature deals 2 damage to any target. If you lose the flip, this creature deals 2 damage to itself.
Printing details
- Set
- M12 · 137
- Rarity
- Uncommon
- Language
- DE
- Artist
- Wayne Reynolds
- Released
- 2011-07-15
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| November 1, 2026 | €0.24 | €0.40 |
| October 30, 2026 | €0.27 | €0.40 |
| October 29, 2026 | €0.28 | €0.40 |
| October 28, 2026 | €0.27 | €0.40 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.24 30-day avg €0.19 | low – trend €0.61 30-day avg €0.56 |
| CardTrader (DE) | NM from €0.40 with Zero from €0.40 | NM from – |
| CardTrader (any language) | NM from €0.14 | NM from €0.24 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
If the permanent or player is an illegal target when Goblin Bangchuckers’ ability tries to resolve, it won’t resolve and none of its effects will happen. You won’t flip a coin and no damage will be dealt.
-
You choose the target when you activate the ability. You don’t flip the coin until the ability resolves. Players may respond to the ability, but they won’t know the results of the coin flip.