Witch-king of Angmar 


Legendary Creature — Wraith Noble5/3
Oracle text (EN)
Legendary Creature — Wraith Noble
Flying Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you. Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap him.
Printing details
- Set
- LTR · 565
- Rarity
- Mythic
- Language
- EN
- Artist
- Anato Finnstark
- Released
- 2023-11-03
- Prices
- €24.95 · $33.05
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| October 28, 2026 | €24.95 | €34.52 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €24.89 trend €24.95 30-day avg €20.45 | low – trend €0.00 30-day avg – |
| CardTrader (EN) | NM from €34.52 with Zero from €35.51 | NM from €49.62 with Zero from €49.62 |
| CardTrader (any language) | NM from €34.52 | NM from €49.62 |
Cardmarket updated Nov 1, 2026 · CardTrader updated Nov 1, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
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As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
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The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
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If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
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Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
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Each time the Ring tempts you, you must choose a creature if you control one.
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The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
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Each player can have only one emblem named The Ring and only one Ring-bearer at a time.