凯尔安德洛斯陷落 

Fall of Cair Andros
结界
Printed (ZHS)
结界
每当一个由对手操控的生物受到过量之非战斗伤害时,囤兵半兽人X,X为该过量伤害之数值。(在一个由你操控的军队上放置X个+1/+1指示物。它也是半兽人。如果你未操控军队,则先派出一个0/0黑色半兽人/军队衍生生物。)
:凯尔安德洛斯陷落对目标生物造成7点伤害。
Oracle text (EN)
Enchantment
Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
: This enchantment deals 7 damage to target creature.
Printing details
- Set
- LTR · 124
- Rarity
- Rare
- Language
- ZHS
- Artist
- Shahab Alizadeh
- Released
- 2023-06-23
- Prices
- €0.30 · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ZHS)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ZHS) |
|---|---|---|
| November 2, 2026 | €0.30 | €0.89 |
| October 31, 2026 | €0.31 | €0.89 |
| October 30, 2026 | €0.29 | €0.89 |
| October 29, 2026 | €0.30 | €0.89 |
| October 28, 2026 | €0.29 | €0.89 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.30 30-day avg €0.24 | low €0.10 trend €0.45 30-day avg €0.41 |
| CardTrader (ZHS) | NM from €0.89 with Zero from €0.89 | NM from – |
| CardTrader (any language) | NM from €0.11 | NM from €0.38 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.
-
Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
-
If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
-
In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
-
Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
-
Excess damage has been dealt to a creature if the damage dealt to it is greater than lethal damage. Usually, this means damage greater than its toughness, although damage already marked on the creature is taken into account.
-
Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
-
Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."