Sail into the West

Sail into the West

Instant

Oracle text (EN)

Instant

Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.

Printing details

Set
LTC · 68
Rarity
Rare
Language
EN
Artist
Leonardo Borazio
Released
2023-06-23
Prices
€0.19 · $0.26

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
October 29, 2026€0.19€0.17
October 28, 2026€0.21€0.17

Prices

SourceNon-foilFoil
Cardmarketlow €0.06 trend €0.19 30-day avg €0.21low €0.19 trend €0.00 30-day avg –
CardTrader (EN)NM from €0.17 with Zero from €0.17NM from –
CardTrader (any language)NM from €0.17 NM from –

Cardmarket updated Nov 1, 2026 · CardTrader updated Nov 1, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • If return gets more votes, first the active player chooses which cards they'll return from their graveyard to their hand, then each other player in turn order does the same, knowing choices made before their choice. Then all those cards are returned from graveyards to hands simultaneously.

  • If embark gets more votes or the vote is tied, players decide and announce in turn order, starting with the active player, whether or not they want to discard their hand. Then, all players who chose to do so discard their hands and draw seven cards. Players later in the turn order will know if players before them are discarding, but they don't get to see what those players will discard to help them decide whether to discard themselves.

  • Each player must vote for one of the available options. They can't abstain.

  • The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.

  • Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving.

  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

  • In the case of non-secret voting, votes are cast in turn order, and each player will know the votes of players who voted beforehand.

Printings

14 printings

SetNo.RarityLanguageEURUSDCMCT
LTC(Shown printing)68RareEN€0.19$0.26€0.06€0.17
LTC475RareEN€0.59$1.52€0.33€0.92
LTC149RareDE––€0.27–
LTC68RareDE––€0.06€0.79
LTC68RareES––€0.06–
LTC68RarePT––€0.06–
LTC149RareJA––€0.27€0.90
LTC149RareEN€0.97$0.84€0.27€0.63
LTC68RareZHS––€0.06–
LTC68RareFR––€0.06€0.60
LTC68RareJA––€0.06–
LTC149RareFR––€0.27–
LTC149RareZHS––€0.27–
LTC68RareIT––€0.06€2.49

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