Olórin's Searing Light 


Instant
Oracle text (EN)
Instant
Each opponent exiles a creature with the greatest power among creatures that player controls. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Olórin's Searing Light deals damage to each opponent equal to the power of the creature they exiled.
Printing details
- Set
- LTC · 503
- Rarity
- Rare
- Language
- EN
- Artist
- Matt Stewart
- Released
- 2023-11-03
- Prices
- €8.90 · $7.81
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| October 31, 2026 | €8.90 | €9.53 |
| October 30, 2026 | €8.78 | €9.53 |
| October 29, 2026 | €8.86 | €9.53 |
| October 28, 2026 | €8.88 | €9.53 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €7.52 trend €8.90 30-day avg €9.69 | low €7.52 trend €9.28 30-day avg €9.50 |
| CardTrader (EN) | NM from €9.53 with Zero from €9.53 | NM from €6.14 with Zero from €8.41 |
| CardTrader (any language) | NM from €9.53 | NM from €6.14 |
Cardmarket updated Nov 1, 2026 · CardTrader updated Nov 1, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
First, the active player (or, if it's not an opponent's turn, the next opponent in turn order) chooses which creature they'll exile, then each other opponent in turn order does the same, knowing choices made before their choice. Then all those creatures are exiled simultaneously.
-
Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won't count because it's still on the stack as you make this check.
-
If a player controls two or more creatures tied for the greatest power among creatures they control, that player chooses one of them to exile.
-
Use the power of each exiled creature as it last existed on the battlefield to determine how much damage is dealt to each opponent.