Acolyte de la Flamme intérieure 


Inner-Flame Acolyte
Créature : élémental et shamane2/2
Printed (FR)
Créature : élémental et shamane
Quand l'Acolyte de la Flamme intérieure arrive en jeu, la créature ciblée gagne +2/+0 et acquiert la célérité jusqu'à la fin du tour.
Évocation (Vous pouvez jouer ce sort pour son coût d'évocation. Si vous faites ainsi, il est sacrifié quand il arrive en jeu.)
Oracle text (EN)
Creature — Elemental Shaman
When this creature enters, target creature gets +2/+0 and gains haste until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Printing details
- Set
- LRW · 181
- Rarity
- Common
- Language
- FR
- Artist
- Ron Spears
- Released
- 2007-10-12
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (FR)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (FR) |
|---|---|---|
| November 2, 2026 | €0.05 | €0.14 |
| November 1, 2026 | €0.04 | €0.14 |
| October 28, 2026 | €0.04 | €0.15 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.05 30-day avg €0.08 | low – trend €0.63 30-day avg €0.54 |
| CardTrader (FR) | NM from €0.14 with Zero from €0.23 | NM from – |
| CardTrader (any language) | NM from €0.13 | NM from €0.87 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
If you cast this card for its evoke cost, you may put the sacrifice trigger and the regular enters-the-battlefield trigger on the stack in either order. The one put on the stack last will resolve first.