沼地掠空客 

Marsh Flitter
生物~仙灵/浪客1/1
Printed (ZHS)
生物~仙灵/浪客
飞行 当沼地掠空客进场时,将两个1/1黑色精灵/浪客衍生物放置进场。 牺牲一个精灵:沼地掠空客成为3/3直到回合结束。
Oracle text (EN)
Creature — Faerie Rogue
Flying When this creature enters, create two 1/1 black Goblin Rogue creature tokens. Sacrifice a Goblin: This creature has base power and toughness 3/3 until end of turn.
Printing details
- Set
- LRW · 125
- Rarity
- Uncommon
- Language
- ZHS
- Artist
- Wayne Reynolds
- Released
- 2007-10-12
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ZHS)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ZHS) |
|---|---|---|
| October 31, 2026 | €0.11 | €0.30 |
| October 28, 2026 | €0.09 | €0.30 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.11 30-day avg €0.12 | low – trend €0.94 30-day avg €0.78 |
| CardTrader (ZHS) | NM from €0.30 with Zero from €0.30 | NM from – |
| CardTrader (any language) | NM from €0.13 | NM from €2.58 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.