Fasciola dell'Alba 

Dawnfluke
Creatura — Elementale0/3
Printed (IT)
Creatura — Elementale
Lampo
Quando la Fasciola dell'Alba entra in gioco, previeni i prossimi 3 danni che verrebbero inflitti a una creatura o a un giocatore bersaglio in questo turno.
Apparire (Puoi giocare questa magia pagando il suo costo di apparire. Se lo fai, viene sacrificata quando entra in gioco.)
Oracle text (EN)
Creature — Elemental
Flash
When this creature enters, prevent the next 3 damage that would be dealt to any target this turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Printing details
- Set
- LRW · 12
- Rarity
- Common
- Language
- IT
- Artist
- Mark Zug
- Released
- 2007-10-12
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (IT)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (IT) |
|---|---|---|
| November 1, 2026 | €0.09 | €0.11 |
| October 31, 2026 | €0.07 | €0.11 |
| October 28, 2026 | €0.05 | €0.11 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.09 30-day avg €0.12 | low – trend €0.32 30-day avg €0.35 |
| CardTrader (IT) | NM from €0.11 with Zero from €0.12 | NM from €3.47 with Zero from €3.47 |
| CardTrader (any language) | NM from €0.11 | NM from €0.29 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
If you cast this card for its evoke cost, you may put the sacrifice trigger and the regular enters-the-battlefield trigger on the stack in either order. The one put on the stack last will resolve first.