Storm World 
World Enchantment
Oracle text (EN)
World Enchantment
At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is 4 minus the number of cards in their hand.
Printing details
- Set
- LEG · 165
- Rarity
- Rare
- Language
- EN
- Artist
- Christopher Rush
- Released
- 1994-06-01
- Prices
- €37.95 · $46.52
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 2, 2026 | €37.95 | €47.61 |
| November 1, 2026 | €37.95 | €47.79 |
| October 31, 2026 | €37.95 | €47.78 |
| October 29, 2026 | €38.54 | €47.71 |
| October 28, 2026 | €38.54 | €47.54 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €29.99 trend €37.95 30-day avg €38.33 | low – trend €0.00 30-day avg – |
| CardTrader (EN) | NM from €47.61 with Zero from €47.61 | NM from – |
| CardTrader (any language) | NM from €47.61 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
-
If the player whose turn it is has four or more cards in their hand as Storm World's ability resolves, the ability just won't do anything that turn.