Hakbal of the Surging Soul 


Legendary Creature — Merfolk Scout3/3
Oracle text (EN)
Legendary Creature — Merfolk Scout
At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) Whenever Hakbal attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.
Printing details
- Set
- LCC · 29
- Rarity
- Mythic
- Language
- EN
- Artist
- Tyler Walpole
- Released
- 2023-11-17
- Prices
- €2.87 · $2.15
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| October 29, 2026 | €2.87 | €2.89 |
| October 28, 2026 | €2.78 | €2.88 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.80 trend €2.87 30-day avg €2.20 | low – trend €7.87 30-day avg €5.70 |
| CardTrader (EN) | NM from €2.89 with Zero from €2.89 | NM from €7.65 |
| CardTrader (any language) | NM from €1.67 | NM from €3.69 |
Cardmarket updated Oct 30, 2026 · CardTrader updated Oct 30, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
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If you control multiple Merfolk, you choose the order in which they explore. Make sure it's clear which Merfolk is exploring before you reveal any cards.
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Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.
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If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.
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If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.
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In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)
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Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.
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If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.
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Each of your Merfolk creatures will explore during the resolution of Hakbal of the Surging Soul's first ability. Players won't be able to respond between the explores.