Thassa, Dea del Mare

Thassa, Dea del Mare

Thassa, God of the Sea

Creatura Incantesimo Leggendaria — Dio5/5

Printed (IT)

Creatura Incantesimo Leggendaria — Dio

Indistruttibile Fintanto che la tua devozione al blu è inferiore a cinque, Thassa non è una creatura. (La tua devozione al blu è la somma dei {U} nel costo di mana dei permanenti che controlli.) All'inizio del tuo mantenimento, profetizza 1. {1}{U}: Una creatura bersaglio che controlli non può essere bloccata in questo turno.

Oracle text (EN)

Legendary Enchantment Creature — God

Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn.

Printing details

Set
LCC · 176
Rarity
Mythic
Language
IT
Artist
Jason Chan
Released
2023-11-17
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 2, 2026€4.48
November 1, 2026€4.37
October 31, 2026€4.39
October 29, 2026€4.33
October 28, 2026€4.29

Prices

SourceNon-foilFoil
Cardmarketlow €2.50 trend €4.48 30-day avg €4.17low – trend €2.68 30-day avg €3.11
CardTrader (IT)No offers
CardTrader (any language)NM from €4.10 NM from –

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • You perform the actions stated on a card in sequence. For some spells and abilities, that means you'll scry last. For others, that means you'll scry and then perform other actions.

  • Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.

  • Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).

  • If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.

  • You choose how to order cards returned to your library after scrying no matter where you put them.

  • When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom.

  • Activating Thassa's last ability after the target creature has been blocked won't change or undo the block.

  • Scry appears on some spells and abilities with one or more targets. If all of the spell or ability's targets are illegal when it tries to resolve, it won't resolve and none of its effects will happen. You won't scry.

  • Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.

  • Counters put on a God remain on it while it's not a creature, even if they have no effect.

  • The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.

  • As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.

  • The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.

  • If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.

  • If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.

  • If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.

  • When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.

Printings

20 printings

SetNo.RarityLanguageEURUSDCMCT
LCC(Shown printing)176MythicIT––€2.50–
PIO288MythicEN––––
LCC176MythicDE––€2.50–
LCC176MythicFR––€2.50–
LCC176MythicEN€4.39$6.52€2.50€4.71
LCC176MythicES––€2.50–
LCC176MythicPT––€2.50–
LCC176MythicJA––€2.50€4.10
SLD71MythicEN€24.08$23.45€19.00€21.40
THS66MythicZHT––€1.90–
THS66MythicKO––€1.90–
THS66MythicES––€1.90€8.14
THS66MythicJA––€1.90€3.10
THS66MythicIT––€1.90€2.59
THS66MythicFR––€1.90–
THS66MythicZHS––€1.90€6.54
THS66MythicRU––€1.90€133.85
THS66MythicDE––€1.90–
THS66MythicPT––€1.90–
THS66MythicEN€3.74$5.10€1.90€5.11

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