Runa della Potenza

Runa della Potenza

Rune of Might

Incantesimo — Runa Aura

Printed (IT)

Incantesimo — Runa Aura

Incanta permanente Quando la Runa della Potenza entra nel campo di battaglia, pesca una carta. Fintanto che il permanente incantato è una creatura, prende +1/+1 e ha travolgere. Fintanto che il permanente incantato è un Equipaggiamento, ha "La creatura equipaggiata prende +1/+1 e ha travolgere".

Oracle text (EN)

Enchantment — Aura Rune

Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

Printing details

Set
KHM · 191
Rarity
Uncommon
Language
IT
Artist
Yeong-Hao Han
Released
2021-02-05
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (IT)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (IT)
October 30, 2026€0.15€0.23
October 29, 2026€0.15€0.11
October 28, 2026€0.17€0.11

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.15 30-day avg €0.18low – trend €0.27 30-day avg €0.44
CardTrader (IT)NM from €0.23 with Zero from €0.23NM from €0.37 with Zero from €0.37
CardTrader (any language)NM from €0.11 NM from €0.30

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • If the target of an Aura spell is an illegal target as that spell tries to resolve, it won't resolve, it won't enter the battlefield, and none of its enters-the-battlefield triggered abilities will trigger.

  • Runes can target and be attached to any permanent, even one that isn't currently a creature or an Equipment. You can cast a Rune choosing a Vehicle as the target, for example. The Rune's enters-the-battlefield ability will trigger, and you'll draw a card. The Rune won't do anything while the Vehicle isn't a creature, but if it becomes one later, the appropriate ability will start applying.

Printings

11 printings

SetNo.RarityLanguageEURUSDCMCT
KHM(Shown printing)191UncommonIT––€0.15€0.23
KHM191UncommonZHS––€0.15–
KHM191UncommonES––€0.15€0.24
KHM191UncommonDE––€0.15–
KHM191UncommonFR––€0.15€0.38
KHM191UncommonKO––€0.15–
KHM191UncommonEN€0.15$0.24€0.15€0.11
KHM191UncommonJA––€0.15€0.28
KHM191UncommonZHT––€0.15–
KHM191UncommonPT––€0.15–
KHM191UncommonRU––€0.15€0.24

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